Are you for real ? It doesn't matter if you have a full guild, a 20-25-30 person guild can beat any 50- person one on attack and that IS one of the most problematic things that makes War so unbearable and annoying...
And TP isn't everything, but we've come to a point in the game, where Runes compensate enormous differences in stats. I'm able to clear 10 levels higher maxed out people with 2 gear tiers lower, when I have enough expertise, SE and MS.
And no, it wouldn't be more boring. People who are deeply interested in the game naturally invest money in it.
Power alone shouldn't be the deciding constant, but power + game knowledge and skill combined should.
And the game is SO EASY right now that the game knowledge and skill factor is completely overshadowed and become irrelevant, when people who don't deserve to be #1, do so anyway because of the broken War system (jumping from 5th or lower place from last week's ranking to 1st ONLY because due to the lower position the guild faced 3-4-5 guilds outside of top 13 that gave an unfair advantage as opposed to the 1st, 2nd guilds from last week's ranking), because of how easy attacking in War is that you don't even need good runes or good heroes to beat anyone if you're a skilled player and so many other factors...
Before trying to sound righteous, you need to understand the mechanics and the situation of things.
People who have invested more money into the game and have actually learned how to play and spent tons of time working on their runes, exploring strategies and etc. DESERVE to remain a constant #1 or any top place in War, as opposed to:
- People who only spent money but never bother to learn anything and have terrible runes
- Guilds who can't recruit or don't want to and only ruin the experience of other full top guilds
- Bad guilds who only exploit the opportunity to bungee jump from 5th or lower place in the previous week's ranking by meeting other lower bad guilds who give them easy def wins
So if you're from a mediocre lame guild and you want to cry about how "unfair" things are and "how this War system allows you to get into a top place to have diversity" you should check yourself, because it isn't your place here and you don't deserve anything unless you have worked for it and put in the effort.
So, in conclusion, the War system should be reformed in such a way that there are different tiers like the ones in Pit and Coli. The 13 best Guilds should only play among themselves and each week Guilds with good stats ratio from the lower tier can advance to the higher tier and vice versa- fall from the higher tier to the lower tier. War should be made A LOT HARDER for the highest tier by having the stats of minions and modifiers be amped up to levels such as, let's say, 900+ temples stats. The rewards for War should be a lot better too.
Until that happens, only more and more players will quit, the game will keep on dying and nothing good will ever come out. Unless that has been Gree's plan all along, just to leech easy money from a dying game until the opportunity allows them to.