It used to be that when a new level cap / campaign was released, the first new difficulty level and the campaign chapters opened up at the previous max team level. For instance, today, the campaign would be available at lvl 155, along with the new difficulties for mountain and challenges, and the Invokus stages of Boss Pit, etc. But they changed it to open at the next level in the raised cap, in this case 156.
At some point in the distant past, we were promised that team xp would be redesigned so that any xp collected after hitting the cap continued to accrue until 9,999 or 10,000, so that when the next cap raise occurs, those players would instantly (or near instantly) get the new content instead of having to wait for days to access new content.
... so can we have that please?