Back then we had way less heroes and way less rarities, yet we still had double normal drops and double rewards events every week...
Most heroes need the same gear that consists of 3-4 pieces, which require 20-50 scraps each in order to promote. While it's great to have some challenge in game, it's frustrating to farm the same purple scraps at low lvl chapters over and over for months.
Orange and purple chests drop useless gear most of the time. Script it to drop items based on what player's heroes need atm instead pls.
There is no way to switch between difficulties in Boss Pit rewards freely. If you go for a low difficulty item you are stuck and can't pick anything above until all three stages are complete. Why can't we switch depending on what items are needed, assuming we've unlocked all difficulties already?
Do something to balance gear farming pls. With every new hero/rarity released game feels more and more like a chore, while it suppose to be fun.