A new game version will be released on Sunday, June 25th.
Please find here a preview of the changes planned for DragonSoul version 2.13.2
Guild War rule adjustments:
A minimum of 10 opted in players is needed to participate in Guild War. If a guild falls below the threshold, it will be unregistered from that week's Guild War.
The formerly active requirement of having 50% of all guild members opted in for the Guild War will be removed.
The cooldown between switching from being opted out to opted in or back will be removed. Opting out of a battle will opt out the player automatically for the next defensive battle too.
Players can opt back in to join attacks in Guild War immediately after opting out. However, it is not possible to join an already running attack - opting in during a running attack means that the player will be able to join the next attack when it starts.
Players joining a guild will be able to immediately participate in Guild War. The rules for running battles still apply (player can not join an already running current attack, but only the next starting attack when opted in).
Cyrillic characters can now be used in player names again.
Stability improvements that help with game performance.
- Guild War matches that end with both teams dying at the same time on the first stage (Minion Stage) will not be counted as a win for the attacker - if both teams die during second stage the attacker will be credited with the win however.
- Issue with Silent Spirit attacking the Plague Skulker NPC with white skill active (Silent Spirit would keep attacking damage after Plague Skulker died, this is now fixed).